Yearly Archive for 2008

Hotmail finally catches up

For some odd reason I still get the occasional friend sending me e-mails through Hotmail which means I have to check it. Upon logging in today I was greeted to the following message:

Hotmail catches up to GMail

Hotmail catches up to GMail

It’s great that Hotmail is making an attempt to be less annoying but it’s all a little too late. In addition to this all of the changes are merely copies of other services, in particular GMail from Google. For example, they’re moving adverts to the side, adding themes and adding integrated chat. Adverts have been on the side in GMail since day one, themes have been a recent addition and welcomed by many – though for the obsessed users they could allow custom css or further complete customisation – and chat has been there for awhile, with the recent addition of video chat.

When I can be bothered I’m moving away from hotmail. It’s one of those tasks that I’ve just never really gotta around to.

WordPress MU

Since creating the blog for Still Waiting a thought popped into my head: Whhy host that project externally when I’ve paid for hosting? Duh! That instantly produced another conundrum, how to display that website on this one. I have several options:

Create another WordPress install in a subdirectory
Doing this probably seems like the better idea as it lets me have full control over that blog and, aside form the url, it would have little connection to this blog.

Create another WordPress install in a subdomain
This has similar advantages to the previous method and I could get a new domain name and redirect it to the sub domain. The only problem I can see is in future usage. I have two other ideas and to keep urls clean I’d probably want to display them in the same way i.e. as subdomains. Would I really want subdomains for each new idea?

Install WordPress MU
Wordpress MU (multi user) is currently what’s used for WordPress.com. It’s usually used to host hundreds of blogs, not usually anything in double digits. The advice I read usually describes using WordPress MU for less than 10 blogs as “Overkill”. This doesn’t mean it’s not possible, just that it might be more trouble than it’s worth. I’ve done a bit of reading and it seems that you can have blogs created as subdirectories and as subdomains. Great! I’ve also been advised that migrating from WordPress to MU isn’t as smooth as it sounds.

So, what should I do? I think I’ll opt for a mixture of the firs and third method. For now I’ll do another WordPress installation as a subdirectory until I can configure MU to safely do what I want it to.

More Blender Renders

Since my last post about using Blender with vectors I’ve explored taking vectors into it and then exporting jpegs. Below is an image I stated creating awhile back in Inkscape but never finished.

Click for full size

Click for full size

This is what it looks like after I’ve taken it into Blender and messed around with it a little bit

Render from Blender. Click for full size

Render from Blender. Click for full size

Pretty snazzy! I’ve still got a bit of composition techniques to figure out, but once I do I think I might take my vectors into Blender more.

Blender renders

For the past month or two I’ve been getting my head around Blender to do some 3D modelling. It’s a tough program to learn, but with the aid of some very useful tutorials and strong community support I feel I’m getting somewhere!

As well as using Inkscape to make vectors I want to explore the possibilities of using Blender to render 3D models as vectors. There’s so many benefits of this approach as long as it works. To do this I’ve tried out to vector rendering scripts written in the python programming language, VRM and Pantograph. VRM was easy to install – just dropped the file in the scripts folder – but Pantograph was a bit more problematic. If you’re going to install it make sure you have the right Python libraries installed! Here’s the original Blender output:

Original file rendered in Blender

Original file rendered in Blender

I’m getting some reflection off of my surface, but I’ll work on that another time.

Here’s the results of rendering a simple 3D snake model in Pantograph:

Pantograph render of a snake

Pantograph render of a snake

The Pantograph render produced the smoothest results by far. When taking it into Inkscape the final drawing is separated into several groups. For the snake you had a group for the outline, the silhouette and the wireframe. Depending on the complexity of your model you may want to delete the mesh. The only problem I’ve encountered is separating objects. Pantograph likes to merge to objects together, thus limiting editing capability. Still, you could always do most of the editing in Blender itself

Render from VRM

Render from VRM

This render using VRM reminds me a lot of the old Playstation/Sega Saturn graphics. You could subdivide all of the faces to get it smoother (set smooth has no effect on it), but it’d take forever to render and you’d end up with an unnecessarily large vector (.svg) file. Still, using VRM is useful for relatively simple objects. You could even combine the two renders!