OSP Print Party

For OSP’s Print Party on October 18th I made a bunch of new software and modified some old software that did sonification of text, bitmap, and vector images. I saw it as a way to differently engage with the usually static images featured throughout the festival. Here’s some of the visual output from a Processing sketch that, when combined with Pure Data, would redraw an SVG and convert it to sound:

ospprintparty_1

ospprintparty_3

ospprintparty_2

ospprintparty_4

And here’s an example of a fish being sonfied. Expect lots of bleepy noises:

If you’re interested in using the software the repository is located here and this particular code resides in the listetoSVG folder. The Processing sketch for that piece is a modification of this sketch by emainorbit. I may revisit and develop this software but for now there will be no detailed writeup of how to use it.

As an experiment it was really interesting to “bring to life” a static programme. There is a danger that the performances – whcih I’m sure OSP will write about at some point – deviated too much from the idea of a print party, but in isolation I felt they worked really well!

Libre Graphics Research Unit article on Furtherfield.org

Last month I attended the Co-Position meeting in Brussels of the Libre Graphics Research Unit. I’ve already talked about one of the work sessions in a bit of depth. Today I was alerted that an article I wrote for Furtherfield that gives an overview of the meeting went live!

Libre Graphics Research Unit on Furtherfield

Click to view the article

How can designers and programmers work more harmoniously? How can the tools being created better meet the needs of users? There is a need for designers to have a greater role in the production of the tools that they use, aside from just reporting bugs, requesting features or designing logos for open source projects.

Head over to further field to read the whole article.

Here’s some of my favourite photos from the meeting from myself and Tom Lechner

The Libre Graphics Research Unit

Almost all of the LGRU attendees


LGRU Day 4 - Prototypes

At the roundtable discussion (there was no table to speak of)


Preparing the round table

Preparing the roundtable discussion


LGRU Day 3 - Shared Vocabularies

Toonloop performance by Alexandre Quessy

More can be seen on the LGRU Flickr tag

For the Spanish amongst us there’s two more articles about the Co-Position meeting

Libre Graphics Research Unit – Co-Position meeting

I’ll be in Brussels from 22nd – 25th February for the Libre Graphics Research Unit Co-Position meeting.

The Co-position research meeting focuses on digital tools for arranging texts and other graphic elements: How can we re-imagine lay-out from scratch? What tools do we need to support decentralized collaboration? How can we understand what workflows, distributions of work and media are coded into our tools? Can we bring canvas editing, dynamic lay-outs, web-to-print and Print On Demand together in more interesting ways? What kind of messages do we propagate and how does this change the tools we need?

I’ll be taking part in two of the sessions:

Wednesday 22nd February: Visual Versioning

I’ll be doing a brief presentation of my work – focussing more on the open source software side of things – somewhere between 19:30 and 22:00

Saturday 25th February: Prototypes

I’ll be part of a roundtable discussion, chaired by Angela Plohman and featuring myself and Stephanie Vilayphiou, Camille Bissuel, Ricardo Lafuente and Ana Carvalho and Lieven Van Speybroeck. Disucssion and presentations take place from 13:30, ending 15:00

The whole programme and schedule can be found at the main LGRU website.