Blender School #3

Blender is a popular free and open source 3D modelling program used by professionals and amateurs for 2D/3D animation, making assets for games, video editing, motion graphics, compositing and more.

Blender school will be a three-part workshop series, led by Antonio Roberts, that will act as an introduction to the software and its features. In these workshops you will be introduced to basic concepts of animation and navigating 3D space, eventually progressing to more advanced concepts and techniques such as particle generators, sculpting and compositing.

In this workshop we will cover:

  • Compositing
  • Interpolation
  • Video Editing

Participants will need the following for the workshop:

  • Blender, which can be downloaded here: https://www.blender.org/
  • A laptop. Blender is capable of running on almost all computers. However, as a 3D modelling program it requires more resources than most programs and, preferably, a dedicated graphics card. More details of laptop specification can be found here https://www.blender.org/download/requirements/
  • A three button mouse. Many of the commands in blender require the use of left, right and middle mouse buttons.

Tickets are £20 per workshop. Tickets for this workshop can be purchased here: https://www.eventbrite.co.uk/e/blender-school-3-tickets-45730155125

Blender School #2

Blender is a popular free and open source 3D modelling program used by professionals and amateurs for 2D/3D animation, making assets for games, video editing, motion graphics, compositing and more.

Blender school will be a three-part workshop series, led by Antonio Roberts, that will act as an introduction to the software and its features. In these workshops you will be introduced to basic concepts of animation and navigating 3D space, eventually progressing to more advanced concepts and techniques such as particle generators, sculpting and compositing.

In this workshop we will cover:

  • Sculpting
  • Modifiers
  • Particles – emitters and hair

Participants will need the following for the workshop:

  • Blender, which can be downloaded here: https://www.blender.org/
  • A laptop. Blender is capable of running on almost all computers. However, as a 3D modelling program it requires more resources than most programs and, preferably, a dedicated graphics card. More details of laptop specification can be found here https://www.blender.org/download/requirements/
  • A three button mouse. Many of the commands in blender require the use of left, right and middle mouse buttons.

Tickets are £20 per workshop. Tickets for this workshop can be purchased here: https://www.eventbrite.co.uk/e/blender-school-2-tickets-45730042789

Blender School #1

Blender is a popular free and open source 3D modelling program used by professionals and amateurs for 2D/3D animation, making assets for games, video editing, motion graphics, compositing and more.

Blender school will be a three-part workshop series, led by Antonio Roberts, that will act as an introduction to the software and its features. In these workshops you will be introduced to basic concepts of animation and navigating 3D space, eventually progressing to more advanced concepts and techniques such as particle generators, sculpting and compositing.

In this workshop we will cover:

  • Navigating Blender’s interface
  • Manipulating and editing objects
  • Using keyframes for animation

Participants will need the following for the workshop:

  • Blender, which can be downloaded here: https://www.blender.org/
  • A laptop. Blender is capable of running on almost all computers. However, as a 3D modelling program it requires more resources than most programs and, preferably, a dedicated graphics card. More details of laptop specification can be found here https://www.blender.org/download/requirements/
  • A three button mouse. Many of the commands in blender require the use of left, right and middle mouse buttons.

Tickets are £20 per workshop. Tickets for this workshop can be purchased here: https://www.eventbrite.co.uk/e/blender-school-1-tickets-45729838177

Blender School, 12th – 29th May 2018

On 12th, 26th and 29th May I’m going to be running a three-part workshops series focusing on how to use Blender.

Blender is a popular free and open source 3D modeling program used by professionals and amateurs for 2D/3D animation, making assets for games, video editing, motion graphics, compositing and more.

Blender school will be a three-part workshop series that will act as an introduction to the software and its features. In these workshops you will be introduced to basic concepts of animation and navigating 3D space, eventually progressing to more advanced concepts and techniques such as particle generators, sculpting and compositing.

In the workshops we will cover:

  • Compositing
  • Interpolation
  • Video Editing
  • Sculpting
  • Modifiers
  • Particles – emitters and hair
  • Navigating Blender’s interface
  • Manipulating and editing objects
  • Using keyframes for animation

Participants will need the following for the workshops:

  • Blender, which can be downloaded here: https://www.blender.org/
  • A laptop. Blender is capable of running on almost all computers. However, as a 3D modeling program it requires more resources than most programs and, preferably, a dedicated graphics card. More details of laptop specification can be found here https://www.blender.org/download/requirements/
  • A three button mouse. Many of the commands in blender require the use of left, right and middle mouse buttons.

Tickets are £20 per workshop. Tickets for the workshops can be purchased here:
12th May, 13:00 – 17:00 – https://www.eventbrite.co.uk/e/blender-school-1-tickets-45729838177
26th May, 13:00 – 17:00 – https://www.eventbrite.co.uk/e/blender-school-2-tickets-45730042789
29th May, 18:00 – 21:00 – https://www.eventbrite.co.uk/e/blender-school-3-tickets-45730155125

Glitch Art Workshops

Glitch art is a form of art that is created by introducing digital or analog errors to media.

Join MakoEducation and Near Now Fellow Antonio Roberts in this glitch art workshop which teaches participants what glitch art is and how to create their own artwork.

Attendees will learn how to create glitch art images, videos and GIFs. We’ll be encouraging artists of the future to experiment with new tools and techniques.

Attendees learn a range of digital skills in the areas of photography, image editing and video production.

No previous experience is necessary to take part in this workshop.

PLEASE NOTE THIS EVENT IS AIMED AT CHILDREN AGED 8-13. ADULTS PERMITTED ONLY TO ACCOMPANY CHILDREN. ALL CHILDREN MUST BE ACCOMPANIED BY AN ADULT.

Memes (for Luc Tuymans)

As part of No Copyright Infringement Intended Antonio Roberts will be leading a part presentation, part practical workshop that will consider the history of the modern meme and how it sits contrary to outdated copyright laws which prevent using existing copyrighted imagery in new creative works.

Inspired by Christopher Meerdo’s 2016 project ♡°☆(ಠೆಒಠಿ)☆°♡ (for Luc Tuymans) participants are invited to create memes using Katrijn Van Giels photograph of Jean-Marie Dedecker as source material. The photograph itself was the subject of a plagiarism case against Antwerp-born painter Luc Tuymans, who used it as source material for his painting A Belgian Politician.

The results will be added to http://katrijnvangiel.tumblr.com/ with a credit to you, and exhibited at No Copyright Infringement Intended which runs 1st – 23rd September at Vivid Projects, Birmingham.

This workshop is free. Places can be reserved here: https://www.eventbrite.co.uk/e/memes-for-luc-tuymans-tickets-36686531403

Participants will need to bring a computer with image editing software installed. We can advise on free alternatives should none be installed.

Art and Tech Social: Command-line image manipulation with ImageMagick

Join us for local food and drinks from Southside and get hands-on making with a bunch of like-minded folks interested in art and tech. This new monthly event aims to inspire emerging creatives and offer peer-to-peer tech support in a friendly, collaborative environment. Each workshop is different, featuring a different guest speaker and activities.

7th March 2017 – ‘Command-line image manipulation with ImageMagick’ (previously named ‘The Language of Programming’) led by Antonio Roberts (@hellocatfood)

ImageMagick is a suite of command-line utilities for manipulating images. Most of its capabilities can be found in programs with a graphical user interface (GUI) such as GIMP or Photoshop. ImageMagick differs in its ability to use algorithms and programming to quickly batch process a number of images, add effects, convert between common and uncommon file formats, apply filters, generative special effects, and more!

In this workshop Antonio Roberts will introduce you to the using the terminal to perform tasks usually carried out by GUI programs. By the end participants will have learnt:

how to install ImageMagick
How to convert between file formats
How to view advanced metadata
How to apply a variety of effects to images
How to optimize files for print and internet
How to create animated gifs with only a few keystrokes

Participants should bring:

A Mac or Linux computer. For those without one please contact louise@bom.org.uk . If participants are willing to do so please install ImageMagick prior to the start of the workshop: https://www.imagemagick.org/script/binary-releases.php#macosx

Art and Tech Social: Command-line image manipulation with ImageMagick, 7th March

On 7th March I’ll be delivering a short workshop at BOM on using ImageMagick for image manipulation.

Join us for local food and drinks from Southside and get hands-on making with a bunch of like-minded folks interested in art and tech. This new monthly event aims to inspire emerging creatives and offer peer-to-peer tech support in a friendly, collaborative environment. Each workshop is different, featuring a different guest speaker and activities.

ImageMagick is a suite of command-line utilities for manipulating images. Most of its capabilities can be found in programs with a graphical user interface (GUI) such as GIMP or Photoshop. ImageMagick differs in its ability to use algorithms and programming to quickly batch process a number of images, add effects, convert between common and uncommon file formats, apply filters, generative special effects, and more!

In this workshop Antonio Roberts will introduce you to the using the terminal to perform tasks usually carried out by GUI programs. By the end participants will have learnt:

  • how to install ImageMagick
  • How to convert between file formats
  • How to view advanced metadata
  • How to apply a variety of effects to images
  • How to optimize files for print and internet
  • How to create animated gifs with only a few keystrokes

The workshop is free to attend. To take part you should bring a Mac or Linux computer. ImageMagick does 100% work on Windows but the way the terminal/command line works is very different from Unix systems. For those without a Mac or Linux computer please contact louise@bom.org.uk. If you’re feeling brave you can install ImageMagick prior to the start of the workshop.

Pure Data for Beginners workshop at #ArtistsCompute2016, 10th September

On 10th September I’ll be delivering a Pure Data for Beginners workshop as part of #ArtistsCompute2016 in Coventry.

Pure Data Patching Circle

Having recognised that computers have changed society beyond measure #ArtistsCompute2016 is dedicated to mapping, presenting, probing and escalating this impact.

The festival, which is built around a large group exhibition of the same name, features many educational, participatory and enjoyable events including workshops, talks, screenings, performances and parties.

A full, detailed timetable is available here.

The workshop will be a short intense workshop focusing on the basics of using Pure Data and GEM. The workshop will take place from 11:00 – 12:30 at Fab Lab Coventry. They will already have computers there but if you have a laptop please ensure it has Pure Data install and that GEM is working. For details on booking and for information about all the other events please check in with Office for Art, Design and Technology.

One more thing…/h2>
Last Day is surprisingly still installed and is included as part of the festivities. Check it out if you haven’t seen it already before it’s gone!

Coding Camo Workshop – 15th – 17th August

The Office for Art, Design and Technology (led by Ryan Hughes) is delivering its Camouflage Season as a part of Leamington Spa Art Gallery and Museum’s exhibition, Concealment and Deception and as a part of Leamington Camouflage Festival. For its Coding Camo Workshop on the 17th August I’ll be delivering a Pure Data workshop at the headquarters of Office for Art, Design and Technology at Eaton House, Coventry.

codingcamo

This workshop will teach basic computer code using Processing, Pure Data and Live Code Lab and will result in a collaborative performance. The workshop will be led by Ryan Hughes and participants will benefit from 2 days working with established visiting practitioners, Antonio Roberts and Ashley James Brown. The final day of the workshop will focus on collaboratively composing a new work for performance which explores what camouflage might look like in the age of big data, ubiquitous wi-fi and so called smart devices.

Tickets for this four day workshop and performance are £40 (£30 concessions/under 20s) and can be obtained by sending to Ryan Hughes (rhpcdrs@gmail.com) a ~200 word statement explaining how the workshop would benefit your practice. Deadline is 9th August.