tag: Gem

Livecode Festival #2 - Visualists Meetup - 1st September 2018

On Saturday 1st September I’m organising a meetup for visualists as part of Livecode Festival #2 at Access Space in Sheffield:

Livecode Festival #2 - Visualists Meetup - 1st September 2018

A session for live coding visualists (at any level) lead by Antonio Roberts (aka hellocatfood), to talk about their tools and how they perform, with focus on Algorave visuals.

A core part of the session will be discussion around key questions for live code visualists; how do you pace yourself in a performance? Should we aim to build up slowly or go straight in with loud visuals? How much can you truly respond to the music? Is it important to show the code, and how does it fit with the musician’s projection?


Five Days of Pure Data - Stop Motion

In the years that I’ve been creating things in Pure Data I have amassed quite a collection of unfinished and messy patches. Over the next few days I’ll be releasing a few of these patches and techniques that I implement when programming in Pure Data.

Stop Motion

It was at the Co-Position meeting of the Libre Graphics Research Unit in 2012 that I first encountered Toonloop. It’s creator, Alexandre Quessy, gave a live performance using lights, Lego pieces and other objects. I was really quite in awe of how stop-motion was used to create quite an enjoyable performance.