Overlaying multiple textures in Blender
In 2019 I made an internet artwork for Fermynwood’s programme Toggler.
For this work I decided to use a similar aesthetic and process to Visually Similar. I talked a little bit about the process behind Visually Similar in a June’s Development Update. The node tree to overlay each of the transparent textures looked a bit like this.

When trying to do the same with the Toggler artwork I came across something weird that meant some textures just weren’t showing. So I decided to ask on Stack Exchange and Reddit why this might be the case.